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Fakemon: 42 - 44

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And now for the pure fighting line~ It's funny really how all the pure fighting types of the past are used for construction in the games and show, but none of the pokemon are actually THEMED on construction workers. I don't count gen 5's fighting type cuz they're just holding things used in construction.

042. Fixit (Fix it)
Type: Fighting
Species: Repairman
Abililty(s): Infiltrator, Iron fist

Evolves into Buildit at level 30

HP: 60
ATK: 100
DEF: 30
SPATK: 30
SPDEF: 30
SPD: 30
Total: 280

Start Pound
Start Leer
4 Focus Energy
8 Mach Punch
12 Rock Smash
16 Furrey Attack
20 Brick Break
24 Chip Away
28 Bulk up
31 Dynamic Punch
34 Close Combat
37 Earthquake
40 Bulldoze
43 Hammer Arm
46 Thrash
49 Superpower

TM06 Toxic
TM08 Bulk Up
TM10 Hidden Power
TM11 Sunny Day
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM23 Smack Down
TM26 Earthquake
TM27 Return
TM28 Dig
TM31 Brick Break
TM32 Double Team
TM35 Flamethrower
TM38 Fire Blast
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM48 Round
TM52 Focus Blast
TM56 Fling
TM59 Incinerate
TM66 Payback
TM67 Retaliate
TM78 Bulldoze
TM80 Rock Slide
TM83 Work Up
TM84 Poison Jab
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM04 Strength

Fixit are perhaps the most inteligent fighting pokemon, as they can plan a construction project themselves, and though they cannot speak it, they understand the human language. A team of 6 of them can build an entire 2 story 4 bedroom house in a week. that time is halves if they have Buildits helping them. They're also very good at understanding and repairing machines. They store tools in the pouch on their bellies.

043. Buildit (Build it)
Type: Fighting
Species: construction
Abililty(s): Infiltrator, Iron fist

evolves when leveled up while holding the demolition licenese (legal method)

Or at level 42 (illegal method)

HP: 85
ATK: 135
DEF: 70
SPATK: 20
SPDEF: 70
SPD: 60
Total: 440

Start Pound
Start Leer
4 Focus Energy
8 Mach Punch
12 Rock Smash
16 Furrey Attack
20 Brick Break
24 Chip Away
28 Bulk up
32 Dynamic Punch
36 Close Combat
40 Earthquake
44 Bulldoze
48 Hammer Arm
52 Thrash
56 Superpower

TM06 Toxic
TM08 Bulk Up
TM10 Hidden Power
TM11 Sunny Day
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM23 Smack Down
TM26 Earthquake
TM27 Return
TM28 Dig
TM31 Brick Break
TM32 Double Team
TM35 Flamethrower
TM38 Fire Blast
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM48 Round
TM52 Focus Blast
TM56 Fling
TM59 Incinerate
TM66 Payback
TM67 Retaliate
TM78 Bulldoze
TM80 Rock Slide
TM83 Work Up
TM84 Poison Jab
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM04 Strength

Bizarrely enough, as Fixit evolves, they become less intelegent as their muscles grow. As such, they follow the instructions of Fixits when they take care of heavy lifting in construction projects. Their hands have formed tools as strong as steel. Like it's prevolution, it stores tools in it's belly pouch.

044. Wreckit (Wreck it)
Type: Fighting/steel
Species: Demolition
Abililty(s): Berzerker* (it will have this ability if evolved by the illegal method), Infiltrator, Ironfist (it will have one of these abilities if evolved legally)

* = The users Attack and speed are maxed. The user becomes confused, and the user cannot control what move or what target this user attacks for 5 turns*. Stats return to normal afterwards. (in double/triple battles, you may attack your partner, yourself or the enemy)

(Legal)
HP: 95
ATK: 165
DEF: 90
SPATK: 10
SPDEF: 90
SPD: 100
Total: 540

(Illegal):
HP: 110
ATK: 180
DEF: 110
SPATK: 10
SPDEF: 110
SPD: 80
Total: 670

Start Pound
Start Leer
4 Focus Energy
8 Mach Punch
12 Rock Smash
16 Furrey Attack
20 Brick Break
24 Chip Away
28 Bulk up
32 Dynamic Punch
36 Close Combat
40 Earthquake
42 Demolition Charge
44 Bulldoze
48 Hammer Arm
52 Thrash
56 Superpower

TM06 Toxic
TM08 Bulk Up
TM10 Hidden Power
TM11 Sunny Day
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM23 Smack Down
TM26 Earthquake
TM27 Return
TM28 Dig
TM31 Brick Break
TM32 Double Team
TM35 Flamethrower
TM38 Fire Blast
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM45 Attract
TM46 Thief
TM47 Low Sweep
TM48 Round
TM52 Focus Blast
TM56 Fling
TM59 Incinerate
TM66 Payback
TM67 Retaliate
TM68 Giga Impact
TM71 Stone Edge
TM78 Bulldoze
TM80 Rock Slide
TM83 Work Up
TM84 Poison Jab
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM04 Strength

Signiture move: Demolition Charge (Fighting 250pwr Fighting 5pp)
User goes into a mindless rage and charges at its target, destroying much in its wake. It looses ⅓ Hp and must rest next turn.

It is actually illegal to own a Wreckit without a special demolition license, as these pokemon are incredibly destructive, able to level buildings with their harder than steel wrecking ball fists. Wreckits also use their mouths like bulldozers fronts. They can be very aggressive and destructive if not properly trained or handled. Hence why special tests are held for trainers that want to evolve their Buildits. It no longer has it's belly pouch as this pokemon specialises solely in demolition.
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Comments311
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DaXeGaNa's avatar

Cool construction Fakemon. I plan to make a construction-themed penguin Fakemon. The penguin it will be based off is the Emperor Penguin. And also the contruction penguins seen in the trailer for a Pokemon-like game with guns and sweat shops.