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Description
And now we have the water starters~ ELEPHANT!
Laaaaaaaa~
007. Pakipool (Pakiderm - Pool)
Type: Water
Species: little elephant
Abililty(s): Torrent, Life rain* (dream ability)
* = The user and all partners in double and triple battles regain 1/8 of their health at the end of each turn
Evolves into Phansoon at lv 18
HP: 75
ATK: 30
DEF: 40
SPATK: 75
SPDEF: 45
SPD: 50
Total: 315
Start Tackle
Start Tail Whip
7 Water Gun
11 Water Sport
13 Focus Energy
16 Bide
21 Aqua Ring
23 Water Pulse
25 Aqua Jet
29 Take Down
31 Mist
35 Aqua Tail
37 Soak
41 Doble Edge
43 Hydro Pump
TM04 Calm Mind
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM27 Return
TM28 Dig
TM32 Double Team
TM34 Sludge Wave
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM62 Acrobatics
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM03 Surf
HM04 Strength
HM05 Waterfall
HM06 Dive
Pakipool usually stay close to their mother's until they reach evolution point. They can store water in the ear shaped sacks on the side of their head, they can also store air, allowing it hold it's breath under water for long periods of time.
---------------
008. Phansoon (Elephant - Monsoon)
Type: Water/flying
Species: acrobat elephant
Abililty(s): Torrent, Life rain* (dream ability)
Evolves into Aquanesha at level 34
HP: 100
ATK: 50
DEF: 75
SPATK: 80
SPDEF: 80
SPD: 60
Total: 435
Start Tackle
Start Tail Whip
7 Water Gun
11 Water Sport
13 Focus Energy
16 Bide
18 Acrobatics
22 Aqua Ring
25 Water Pulse
28 Trunk gun
33 Aerial Ace
36 Mist
41 Aqua Tail
44 Soak
49 Bounce
53 Hydro Pump
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard Ice
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM27 Return
TM28 Dig
TM32 Double Team
TM34 Sludge Wave
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM58 Sky Drop
TM62 Acrobatics
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM03 Surf
HM04 Strength
HM05 Waterfall
HM06 Dive
Signiture Move: Trunk gun (Water 100 pwr 10pp) On the first turn, the user drinks water and boosts special attack, on the second turn, it launches it at the enemy.
Phansoon like to play with their ball, standing and rolling around it. While this may seem like a game, it's actually learning to harness it's developing psychich abilities by training it's balance. Their ears are now able to allow them to fly for short periods of time, though they are more effective underwater, used as fins. As before, they can also store water and air in them.
---------------
009. Aquanesha (Aqua - Ganesha)
Type: Water/Psychic
Species: Grand elephant
Abililty(s): Torrent, Life rain* (dream ability)
HP: 125
ATK: 60
DEF: 80
SPATK: 100
SPDEF: 100
SPD: 70
Total: 535
Start Tackle
Start Tail Whip
7 Water Gun
11 Water Sport
13 Focus Energy
16 Bide
18 Acrobatics
23 Aqua Ring
25 Water Pulse
28 Trunk Gun
33 Aerial Ace
34 Cosmo Balls
38 Psychic
45 Calm Mind
50 Soak
57 Hydro Pump
63 Psycho Boost
TM03 Psyshock
TM04 Calm Mind
TM16 Light Screen
TM18 Rain Dance
TM19 Telekinesis
TM21 Frustration
TM27 Return
TM28 Dig
TM29 Psychic
TM30 Shadow Ball
TM32 Double Team
TM34 Sludge Wave
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM62 Acrobatics
TM87 Swagger
TM90 Substitute
TM92 Trick Room
TM94 Rock Smash
HM03 Surf
HM04 Strength
HM05 Waterfall
HM06 Dive
Signiture move: Cosmo balls (Psychic 50pwr 15pp) The user fires balls at the enemy using psychic power. It hits two times and may lower special defence with each hit.
After learning to harness it's psychic powers, it no longer requires it's wings to fly, instead, they are used to hear the thoughts of potential threats that attempt to disturb it's meditation, meaning it can fight while in this state.
Laaaaaaaa~
007. Pakipool (Pakiderm - Pool)
Type: Water
Species: little elephant
Abililty(s): Torrent, Life rain* (dream ability)
* = The user and all partners in double and triple battles regain 1/8 of their health at the end of each turn
Evolves into Phansoon at lv 18
HP: 75
ATK: 30
DEF: 40
SPATK: 75
SPDEF: 45
SPD: 50
Total: 315
Start Tackle
Start Tail Whip
7 Water Gun
11 Water Sport
13 Focus Energy
16 Bide
21 Aqua Ring
23 Water Pulse
25 Aqua Jet
29 Take Down
31 Mist
35 Aqua Tail
37 Soak
41 Doble Edge
43 Hydro Pump
TM04 Calm Mind
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM27 Return
TM28 Dig
TM32 Double Team
TM34 Sludge Wave
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM62 Acrobatics
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM03 Surf
HM04 Strength
HM05 Waterfall
HM06 Dive
Pakipool usually stay close to their mother's until they reach evolution point. They can store water in the ear shaped sacks on the side of their head, they can also store air, allowing it hold it's breath under water for long periods of time.
---------------
008. Phansoon (Elephant - Monsoon)
Type: Water/flying
Species: acrobat elephant
Abililty(s): Torrent, Life rain* (dream ability)
Evolves into Aquanesha at level 34
HP: 100
ATK: 50
DEF: 75
SPATK: 80
SPDEF: 80
SPD: 60
Total: 435
Start Tackle
Start Tail Whip
7 Water Gun
11 Water Sport
13 Focus Energy
16 Bide
18 Acrobatics
22 Aqua Ring
25 Water Pulse
28 Trunk gun
33 Aerial Ace
36 Mist
41 Aqua Tail
44 Soak
49 Bounce
53 Hydro Pump
TM06 Toxic
TM07 Hail
TM10 Hidden Power
TM13 Ice Beam
TM14 Blizzard Ice
TM17 Protect
TM18 Rain Dance
TM21 Frustration
TM27 Return
TM28 Dig
TM32 Double Team
TM34 Sludge Wave
TM40 Aerial Ace
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM58 Sky Drop
TM62 Acrobatics
TM87 Swagger
TM90 Substitute
TM94 Rock Smash
HM03 Surf
HM04 Strength
HM05 Waterfall
HM06 Dive
Signiture Move: Trunk gun (Water 100 pwr 10pp) On the first turn, the user drinks water and boosts special attack, on the second turn, it launches it at the enemy.
Phansoon like to play with their ball, standing and rolling around it. While this may seem like a game, it's actually learning to harness it's developing psychich abilities by training it's balance. Their ears are now able to allow them to fly for short periods of time, though they are more effective underwater, used as fins. As before, they can also store water and air in them.
---------------
009. Aquanesha (Aqua - Ganesha)
Type: Water/Psychic
Species: Grand elephant
Abililty(s): Torrent, Life rain* (dream ability)
HP: 125
ATK: 60
DEF: 80
SPATK: 100
SPDEF: 100
SPD: 70
Total: 535
Start Tackle
Start Tail Whip
7 Water Gun
11 Water Sport
13 Focus Energy
16 Bide
18 Acrobatics
23 Aqua Ring
25 Water Pulse
28 Trunk Gun
33 Aerial Ace
34 Cosmo Balls
38 Psychic
45 Calm Mind
50 Soak
57 Hydro Pump
63 Psycho Boost
TM03 Psyshock
TM04 Calm Mind
TM16 Light Screen
TM18 Rain Dance
TM19 Telekinesis
TM21 Frustration
TM27 Return
TM28 Dig
TM29 Psychic
TM30 Shadow Ball
TM32 Double Team
TM34 Sludge Wave
TM42 Facade
TM44 Rest
TM45 Attract
TM48 Round
TM49 Echoed Voice
TM55 Scald
TM62 Acrobatics
TM87 Swagger
TM90 Substitute
TM92 Trick Room
TM94 Rock Smash
HM03 Surf
HM04 Strength
HM05 Waterfall
HM06 Dive
Signiture move: Cosmo balls (Psychic 50pwr 15pp) The user fires balls at the enemy using psychic power. It hits two times and may lower special defence with each hit.
After learning to harness it's psychic powers, it no longer requires it's wings to fly, instead, they are used to hear the thoughts of potential threats that attempt to disturb it's meditation, meaning it can fight while in this state.
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Comments191
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Aquanesha was cute already.
Then it got a redesign in the latest Dr. Crafty episode.
Now it's even cuter and I WANT ONE!!! ❤️❤️❤️
Then it got a redesign in the latest Dr. Crafty episode.
Now it's even cuter and I WANT ONE!!! ❤️❤️❤️